Working with the scheduler

Last updated on 2025-02-19 | Edit this page

Estimated time: 80 minutes

Overview

Questions

  • What is a scheduler and why are they used?
  • How do I launch a program to run on any one node in the cluster?
  • How do I capture the output of a program that is run on a node in the cluster?

Objectives

  • Run a simple Hello World style program on the cluster.
  • Submit a simple Hello World style script to the cluster.
  • Use the batch system command line tools to monitor the execution of your job.
  • Inspect the output and error files of your jobs.

Job Scheduler


An HPC system might have thousands of nodes and thousands of users. How do we decide who gets what and when? How do we ensure that a task is run with the resources it needs? This job is handled by a special piece of software called the scheduler. On an HPC system, the scheduler manages which jobs run where and when.

The following illustration compares these tasks of a job scheduler to a waiter in a restaurant. If you can relate to an instance where you had to wait for a while in a queue to get in to a popular restaurant, then you may now understand why sometimes your job do not start instantly as in your laptop.

Compare a job scheduler to a waiter in a restaurant
The waiter scheduler

The scheduler used in this lesson is Slurm. Although Slurm is not used everywhere, running jobs is quite similar regardless of what software is being used. The exact syntax might change, but the concepts remain the same.

Running a Batch Job


The most basic use of the scheduler is to run a command non-interactively. Any command (or series of commands) that you want to run on the cluster is called a job, and the process of using a scheduler to run the job is called batch job submission.

In this case, the job we want to run is a shell script – essentially a text file containing a list of UNIX commands to be executed in a sequential manner. Our shell script will have three parts:

  • On the very first line, add #!/bin/bash. The#!` (pronounced “hash-bang” or “shebang”) tells the computer what program is meant to process the contents of this file. In this case, we are telling it that the commands that follow are written for the command-line shell (what we’ve been doing everything in so far).
  • Anywhere below the first line, we’ll add an echo command with a friendly greeting. When run, the shell script will print whatever comes after echo in the terminal.
    • echo -n will print everything that follows, without ending the line by printing the new-line character.
  • On the last line, we’ll invoke the hostname command, which will print the name of the machine the script is run on.

BASH

[userid@login01 ~]$  nano example-job.sh
[userid@login01 ~]$  chmod +x example-job.sh
[userid@login01 ~]$  cat example-job.sh

OUTPUT

#!/bin/bash

echo -n "This script is running on "
hostname

Creating Our Test Job

Run the script. Does it execute on the cluster or just our login node?

BASH

[userid@login01 ~]$  ./example-job.sh

OUTPUT

This script is running on login01

This job runs on the login node.

If you completed the previous challenge successfully, you probably realise that there is a distinction between running the job through the scheduler and just “running it”. To submit this job to the scheduler, we use the sbatch command.

BASH

[userid@login01 ~]$  sbatch --partition=short example-job.sh

OUTPUT

Submitted batch job 36855

Our work is done — now the scheduler takes over and tries to run the job for us. While the job is waiting to run, it goes into a list of jobs called the queue. To check on our job’s status, we check the queue using the command squeue -u userid.

BASH

[userid@login01 userid]$  squeue -u userid

OUTPUT

JOBID PARTITION     NAME     USER   ST    TIME  NODES NODELIST(REASON)
36855 short         example- userid PD    0:00  1     (None)

We can see all the details of our job, most importantly that it is in the R or RUNNING state. Sometimes our jobs might need to wait in a queue (PD or PENDING) or become terminated, for example due to OUT_OF_MEMORY (OOM) error, TIMEOUT (TO) or some other FAILED (F) condition.

Where’s the Output?

On the login node, this script printed output to the terminal — but when we exit watch, there’s nothing. Where’d it go? HPC job output is typically redirected to a file in the directory you launched it from. Use ls to find and cat to read the file.

On some HPC systems you may need to redirect the output explictly in your job submission script. You can achieve this by setting the options for error --error=<error_filename> and output --output=<output_filename> filenames. On Rocket this is handled by default with output and error files named according to the job submission id.

Customising a Job


The job we just ran used some of the scheduler’s default options. In a real-world scenario, that’s probably not what we want. The default options represent a reasonable minimum. Chances are, we will need more cores, more memory, more time, among other special considerations. To get access to these resources we must customize our job script.

Comments in UNIX shell scripts (denoted by #) are typically ignored, but there are exceptions. For instance the special #! comment at the beginning of scripts specifies what program should be used to run it (you’ll typically see #!/bin/bash). Schedulers like Slurm also have a special comment used to denote special scheduler-specific options. Though these comments differ from scheduler to scheduler, Slurm’s special comment is #SBATCH. Anything following the #SBATCH comment is interpreted as an instruction to the scheduler.

Let’s illustrate this by example. By default, a job’s name is the name of the script, but the --job-name option can be used to change the name of a job. Add an option to the script:

BASH

[userid@login01 userid]$  cat example-job.sh

OUTPUT

#!/bin/bash
#SBATCH--job-name new_name

echo -n "This script is running on "
hostname
echo "This script has finished successfully."

Submit the job and monitor its status:

BASH

[userid@login01 userid]$  sbatch --partition=short example-job.sh
[userid@login01 userid]$  squeue -u userid

OUTPUT

JOBID USER         ACCOUNT     NAME     ST REASON   START_TIME TIME TIME_LEFT NODES CPUS
38191 userid yourAccount new_name PD Priority N/A        0:00 1:00:00   1     1

Fantastic, we’ve successfully changed the name of our job!

Resource Requests

But what about more important changes, such as the number of cores and memory for our jobs? One thing that is absolutely critical when working on an HPC system is specifying the resources required to run a job. This allows the scheduler to find the right time and place to schedule our job. If you do not specify requirements (such as the amount of time you need), you will likely be stuck with your site’s default resources, which is probably not what you want.

The following are several key resource requests:

--account=<project> your account is typically your project code, for example training. Rocket does not charge users but other HPCs use the –account option for charging to a project budget.

--partition=<partition> The partition specifies the set of nodes you want to run on. More information on available partitions is given in the Rocket documentation.

Other common options that are used are:

--time=<hh:mm:ss> the maximum walltime for your job. e.g. For a 6.5 hour walltime, you would use --time=06:30:00.

--job-name=<jobname> set a name for the job to help identify it in Slurm command output.

In addition, parallel jobs will also need to specify how many nodes, parallel processes and threads they require.

--exclusive to ensure that you have exclusive access to a compute node

--nodes=<number> the number of nodes to use for the job.

--tasks-per-node=<processes per node> the number of parallel processes (e.g. MPI ranks) per node.

--cpus-per-task=<threads per task> the number of threads per parallel process (e.g. number of OpenMP threads per MPI task for hybrid MPI/OpenMP jobs). Note: you must also set the OMP_NUM_THREADS environment variable if using OpenMP in your job and usually add the --cpu-bind=cores option to srun

Note that just requesting these resources does not make your job run faster, nor does it necessarily mean that you will consume all of these resources. It only means that these are made available to you. Your job may end up using less memory, or less time, or fewer tasks or nodes, than you have requested, and it will still run.

It’s best if your requests accurately reflect your job’s requirements. We’ll talk more about how to make sure that you’re using resources effectively in a later episode of this lesson.

Command line options or job script options?

All of the options we specify can be supplied on the command line (as we do here for --partition=short) or in the job script (as we have done for the job name above). These are interchangeable. It is often more convenient to put the options in the job script as it avoids lots of typing at the command line.

Submitting Resource Requests

Modify our hostname script so that it runs for a minute, then submit a job for it on the cluster. You should also move all the options we have been specifying on the command line (e.g. --partition) into the script at this point.

BASH

[userid@login01 userid]$  cat example-job.sh

OUTPUT

#!/bin/bash
#SBATCH--time 00:01:15
#SBATCH--partition=short
echo -n "This script is running on "
sleep 60 # time in seconds
hostname
echo "This script has finished successfully."

BASH

[userid@login01 ~]$  sbatch example-job.sh

Why are the Slurm runtime and sleep time not identical?

Job environment variables

When Slurm runs a job, it sets a number of environment variables for the job. One of these will let us check what directory our job script was submitted from. The SLURM_SUBMIT_DIR variable is set to the directory from which our job was submitted.

Using the SLURM_SUBMIT_DIR variable, modify your job so that it prints out the location from which the job was submitted.

BASH

[userid@login01 ~]$  nano example-job.sh
[userid@login01 ~]$  cat example-job.sh

OUTPUT

#!/bin/bash
#SBATCH --partition=short
#SBATCH --time=00:01 # timeout in HH:MM

echo -n "This script is running on "
hostname

echo "This job was launched in the following directory:"
echo ${SLURM_SUBMIT_DIR}

Resource requests are typically binding. If you exceed them, your job will be killed. Let’s use walltime as an example. We will request 30 seconds of walltime, and attempt to run a job for two minutes.

BASH

[userid@login01 userid]$  cat example-job.sh

OUTPUT

#!/bin/bash
#SBATCH--job-name long_job
#SBATCH--time 00:00:30
#SBATCH--partition=short

echo "This script is running on ... "
sleep 120 # time in seconds
hostname
echo "This script has finished successfully."

Submit the job and wait for it to finish. Once it is has finished, check the log file.

BASH

[userid@login01 userid]$  sbatch example-job.sh
[userid@login01 userid]$  squeue -u userid

BASH

[userid@login01 userid]$  cat slurm-17866475.out

OUTPUT

This script is running on ...
slurmstepd: error: *** JOB 17866475 ON sb013 CANCELLED AT 2025-02-19T07:00:57 DUE TO TIME LIMIT ***

Our job was killed for exceeding the amount of resources it requested. Although this appears harsh, this is actually a feature. Strict adherence to resource requests allows the scheduler to find the best possible place for your jobs. Even more importantly, it ensures that another user cannot use more resources than they’ve been given. If another user messes up and accidentally attempts to use all of the cores or memory on a node, Slurm will either restrain their job to the requested resources or kill the job outright. Other jobs on the node will be unaffected. This means that one user cannot mess up the experience of others, the only jobs affected by a mistake in scheduling will be their own.

But how much does it cost?

Rocket does not currently charge you to run jobs but other HPCs do charge. Although your job will be killed if it exceeds the selected runtime, a job that completes within the time limit is only charged for the time it actually used. However, you should always try and specify a wallclock limit that is close to (but greater than!) the expected runtime as this will enable your job to be scheduled more quickly. If you say your job will run for an hour, the scheduler has to wait until a full hour becomes free on the machine. If it only ever runs for 5 minutes, you could have set a limit of 10 minutes and it might have been run earlier in the gaps between other users’ jobs.

Cancelling a Job


Sometimes we’ll make a mistake and need to cancel a job. This can be done with the scancel command. Let’s submit a job and then cancel it using its job number (remember to change the walltime so that it runs long enough for you to cancel it before it is killed!).

BASH

[userid@login01 userid]$  sbatch example-job.sh
[userid@login01 userid]$  squeue -u userid

OUTPUT

Submitted batch job 38759

JOBID PARTITION     NAME     USER      ST    TIME  NODES NODELIST(REASON)
38759  short        long_job   ncb176  R     1:13      1 sb013

Now cancel the job with its job number (printed in your terminal). Absence of any job info indicates that the job has been successfully cancelled.

BASH

[userid@login01 userid]$  scancel 38759
# It might take a minute for the job to disappear from the queue...
[userid@login01 userid]$  squeue -u userid

OUTPUT

JOBID PARTITION     NAME     USER ST       TIME  NODES NODELIST(REASON)

Cancelling multiple jobs

We can also cancel all of our jobs at once using the -u option. This will delete all jobs for a specific user (in this case us). Note that you can only delete your own jobs. Try submitting multiple jobs and then cancelling them all with scancel -u userid.

Other Types of Jobs


Up to this point, we’ve focused on running jobs in batch mode. Slurm also provides the ability to start an interactive session.

There are very frequently tasks that need to be done interactively. Creating an entire job script might be overkill, but the amount of resources required is too much for a login node to handle. A good example of this might be building a genome index for alignment with a tool like HISAT2. Fortunately, we can run these types of tasks as a one-off with srun.

srun runs a single command in the queue system and then exits. Let’s demonstrate this by running the hostname command with srun. (We can cancel an srun job with Ctrl-c.)

BASH

[userid@login01 userid]$  srun --partition=short --time=00:01:00 hostname

OUTPUT

srun: job 17866477 queued and waiting for resources
srun: job 17866477 has been allocated resources
sb013.cluster

srun accepts all of the same options as sbatch. However, instead of specifying these in a script, these options are specified on the command-line when starting a job.

Typically, the resulting shell environment will be the same as that for sbatch.

Interactive jobs

Sometimes, you will need a lot of resource for interactive use. Perhaps it’s our first time running an analysis or we are attempting to debug something that went wrong with a previous job. Fortunately, SLURM makes it easy to start an interactive job with srun:

BASH

[userid@login01 userid]$  srun --partition=short --pty /bin/bash

You should be presented with a bash prompt. Note that the prompt may change to reflect your new location, in this case the compute node we are logged on. You can also verify this with hostname.

When you are done with the interactive job, type exit to quit your session.

Key Points

  • “The scheduler handles how compute resources are shared between users.”
  • “Everything you do should be run through the scheduler.”
  • “A job is just a shell script.”
  • “If in doubt, request more resources than you will need.”